Open the MDT for a specific player.
local success, message = exports.drx_mdt:OpenMDT(source)
Paramters:
source (number): The server ID of the player to open the MDT for.
source
number
Returns:
success (boolean): true if the MDT was opened successfully, otherwise false.
success
boolean
true
false
message (string?): Optional message describing the result.
message
string?
Last updated 8 months ago