GetStateIdBySource
Retrieve a player's state id using their server ID (source
).
Paramters:
source
(number
): The server ID.
Returns:
stateid
(string
ornil
): The state id if found, otherwisenil
.
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Retrieve a player's state id using their server ID (source
).
Paramters:
source
(number
): The server ID.
Returns:
stateid
(string
or nil
): The state id if found, otherwise nil
.
Last updated
Was this helpful?