nolag_properties

if not GetResourceState('nolag_properties') == 'started' then return end

Property = {

  ---@param stateid string
  ---@return table A list of properties with keys: value, label, coords<optional>
  GetPlayerProperties = function(stateid)
    local result = exports.nolag_properties:GetAllProperties(stateid, 'user', true)

    if not result or #result == 0 then
      prints.error('Properties not found for stateid: %s', stateid)
      return {}
    end

    for id, property in pairs(result) do
      result[id].value = property.id
    end

    return result
  end
}

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